Guide to Basics
The aim of the game
It requires rapid development and progress with a solid team. Towns, cities, monuments, gates are important. Towns, monuments and cities increase your score in the buff and kingdom glory calculation so that you can get good rewards every week and at the end of the season. An adventure that extends to the Imperial City by making allies, a struggle full of hatred, hatred, betrayal, hypocrisy, selfishness, selfishness, intrigue, but an endless progression of friendships.
Summary information
The packages that come at the beginning of the game are more efficient, and as you progress, the number of beautiful packages you encounter will decrease.
Due to the shortage of tp books, I do not recommend creating a collection hero as soon as you start. On the one hand, while bringing the economy research to a certain place, I recommend that you mostly turn to military research, the sooner you open t5 and t6, the more comfortable you will be.
The cavalry is weak compared to other units, the commanders are lopsided.
With the first load you can get Mulan or leonidas, Barbaros from the kingdom treasury and minamoto from the Vip store
- Mulan – archer
- Leonidas- Spear
- Barbaros- Spearhead
- Minamoto-Infantry
The cavalry commander is not only difficult to recruit, but also underpowered compared to the others.
The fact that the spear – infantry – archers are unnecessarily elevated and the cavalry is left in the background unnecessarily shakes the balance.
Your first priority in town development should be to make the town center 20 so that you can open t4. As the town center increases, the number of commanders you can put in formations will increase (maximum 3).
I recommend that you do not miss the events in the game and take advantage of every opportunity the game offers you, the first point of development is to take your time.
You will necessarily be in a clan, the development of your clan means your development, die and kill for your clan.
The game’s recommended builds and skill suggestions are only good up to a point, so if possible, try and build your builds yourself or get support from experienced people, making random improvements will set you back.
Do not enter the Strongest Governor Event without being fully prepared, everything will be at the same time on the last day, I recommend you to load the Governor on the last day. You can find out what will come on which day from the strongest governor – Ranking – rewards place.
- Spearman = Richard + Leonidas + Barbarossa/Jul Caesar + Octavian + Queen of Sheba
- Infantry = Minamoto + all / Sun Tzu + Philip + Theodora / King Arthur + all
- Archer = Mulan + Joseph + Atilla or Joseph + Davit + Atilla (Rani Durgavati)/ Solomon + Ysg + Seondeok or Solomon + Seondeok + Theodora
- Cavalry = Guan yu + Harald + Attila / Hannibal + Justinian + Cleopatra/ Cid + Halid + Maliki of Sheba/
- King Arthur + all
Not all formations have to have the same Specialization, of course, the more bonuses you get the better, but just because it gives less than 180% bonus doesn’t mean it’s bad.
For example, Jul Caesar in the Marashel specialization does a very good job in a formation with 2 warrior specializations put behind him when Caesar is in charge I was cut as a cavalryman.
There are opposing forces at play:
- Archer effective against infantry
- Infantry Effective against Spearmen
- Effective against the Lancers
- Effective against Cavalry Archer
While giving priority to your main army, it would be best to create a formation for your 2nd army that is opposite to your main army. For example, if you are a Cavalryman, it is best to build Infantry in your 2nd army, if you are a Spearman, it is best to build Archers in your 2nd army.
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