Guide to Pull for Latter Teams (1 for All Again)
By Mrekk.
Top standard is for speedrunning, but characters are the same. Unimportant 5*s or free/commonly borrowed characters will not be mentioned.
All teams will be judged in the following aspects:
- C – Consistency(Ability to deal with long-term fights)
- B – Burst(Ability to deal instant dmg)
- S – Speed(How fast they could finish startup section)
- F – Flexibility(How flexible this team could be / How many variations are there)
Wind: Scarlett 0 / 3 / 5 dupes + Elpis 1 / 3 / 5 dupes
- C:5 B:7 S:5 F:7
Fire: Cyros 1 / 3 / 5 dupes + Baili Tusu 1 / 3 / 5 dupes + Thea 0 dupe
- C:5 B:8 S:3 F:8
WaterElectro: Skylar 1+ dupes + Jean 3 / 5 Dupes + Uni 3 / 5 Dupes + Titia 0 / 1 / 3 / 5 dupes
- C:7 B:10 S:10 F:2
Ice: Boreas 1 dupe + Ivana 3 / 5 dupes OR Feng Qingxue 3 / 5 Dupes + Elpis 1 dupe
- C:10 B:9.9 S:9 F:5
Lightning Trig: Tishi 3 / 5 dupes + Titia 0 dupe + Skylar 1 dupe
- C:10 B:9.9 S:10 F:1
Corrosion Trig: Caroline + Leilani 1 / 3 / 5 dupes + Ling 1+ dupes
- C:8.5 B:5.5 S:9.5 F:5
Corrosion Square(Corrosion): Solbyrd 3 / 5 dupes + Leilani 1/3/5 dupes + Ling 1/3 dupes + Elpis 1/3/5 dupes
- C:7.5 B:10 S:9.5 F:3
Tong&Hassel: Tong 1/3/5 dupes + Hassel 3/5 dupes + Elpis 1+ dupes
- C:10 B:9 S:8 F:7
Cen Ying Phys: Cen Ying 1/3/5 dupes + Elpis 3/5 dupes
- C:5 B:8 S:8 F:6
Midas Phys: Midas 1/3/5 dupes + Elpis 1/3/5 dupes
- C:9 B:10 S:10 F:0
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