Shapez 2 – 1 Layer 48 Belt MaM Blueprint
1 Layer 48 Belt MaM By Zenon. This took me a long time to build but it’s finally done please let me know if they are any issues and I […]
1 Layer 48 Belt MaM By Zenon. This took me a long time to build but it’s finally done please let me know if they are any issues and I […]
1×1 Balancer (Uniform) This distributes the input evenly. Distribution Logic Shapez 2 belt-branch divides items in the same proportion in each direction. Therefore, by branching into two and then merging, […]
2×1 24 Fluid Launcher (6 Full Pipes) Omni Mixer (Stackable & Adjustable) An Omni mixer can paint any secondary or tertiary colour only using one primary colour (with the exception […]
2×2 24-12 Stacker (No Mixed Inputs or Potential Collisions) Another stacker design. This one is not as compact as some others but it avoids having any possible collisions at all. […]
1×2 Stacker + Pass Through Ports (12 Lane Belts) This is a 1×2 stacker with a pass through side to allow it to be very dense with multiple belts. Notes: […]
All Office Assets What can you get in the game? Here’s a list of items you can get, in a rough order: How do you get these items? Go to […]
Guzman Build Tips Guzman seems very underrated. Second highest attack in the game (Even including unreleased characters). There are three routes I see with Guzman unlocking his true skill ceiling. […]
(Updated V2) Milestone 7 (Hard), Full Blueprint from Raw, Lineable, 3 Floors By Investor. Here is my design of a setup for milestone 7 from rawmaterials, no matter about the […]
Milestone 6 – The Monster – 3 Floors By Wolfick. Sharing the blueprint for the tier 6 milestone I made. It is simply a monster that will eat as many […]
Simple Bulk Misc Operations Four simple machines in one Blueprint. Left to right. Compact Rotator, Combat Half destroyer, Compact stacker, Half Combiner. Half Combiner takes an input with the east […]
Early-Game Space Belt MAM, Using Trains for Input, 4 Belts By Lobotomy. Only the four-layers version was made, mainly made for producing ROS #1. The blueprint uses radio channels 1-4, […]
Remove / Lessen the Sharpening Filter To use it in the game: Note: I recommend using r.ToneMapper.Sharpen 1, it looks the best.
Where is the Woodcutter? To get the Woodcutter in For the King II, you need to play until Chapter II of the game. Then you have to find the Lost […]