
Hey chooms, if you’re here, you probably just want to browse the builds and be on your way. All builds are created by Ravvynfall.
Berserk Builds
Dilzerker
This is the Berserk alternative to “Dildocalypse” sandevistan build.
Gearing:
- Militech Berserk
- BFC9000/Sir John Phallustiff
- Projectile Launch System (Standard Version)
Cyberware:

Tactics:
The build is pretty standard as melee goes. Get close, fight aggressively, juke attacks and shots as best you can. Create openings with Quake Slams and Strong Attacks as often as you can, and spam that [F] key to trigger as many brutal finishers as possible.
Additionally, thanks to the Arm-Cyberware, it’s especially easy to hit annoying enemies at-range while we close the gap!
Ideally, you’ll want to save berserk for when you hit low health, as it will make you effectively unkillable for its duration, allowing for massive payback against your enemies, and gives time for your blood pump to regain a charge or two.
For everything else, we abuse our high mobility with extreme prejudice, and dash in and out of direct combat to survive with relative ease between berserk charges.
Official Character Planner:
https://www.cyberpunk.net
Build Demo:
Mox Bouncer
Berserk build inspired by the Mox Bouncers of Lizzy’s Bar. Pure Blunt-Melee Bashing Bliss.
Gearing:
- Militech Berserk
- Baseball Bat
- Electrified Gorilla Arms
Cyberware:

Tactics:
The build is pretty standard as melee goes. Get close, fight aggressively, juke attacks and shots as best you can. Create openings with Quake Slams and Strong Attacks as often as you can, and spam that [F] key to trigger as many brutal finishers as possible.
Ideally, you’ll want to save berserk for when you hit low health, as it will make you effectively unkillable for its duration, allowing for massive payback against your enemies, and gives time for your blood pump to regain a charge or two.
An extremely important thing to be aware of. While gorilla arms are vastly superior damage dealers than the baseball bat, they lack the reach that the bat provides. Swap between the two as needed.
For everything else, we abuse our high mobility with extreme prejudice, and dash in and out of direct combat to survive with relative ease between berserk charges.
Official Character Planner:
https://www.cyberpunk.net
Build Demo:
Chrome Compressor Builds
Rebecca (Edgerunners)
Unrestrained Mayhem, FPS-Style. Shotguns, Rockets, and Bullets OH MY!
Gearing:
While there are MANY amazing options to choose from, I found these are extremely potent options for any “Rebecca” build. Naturally, you’ll want to swap pieces around to suit your situation, and the arsenal handles exactly that!
Primary Arsenal: These are our most commonly used weapons.
- Shotgun: Guts
- SMG: Yinglong
- Assault Rifle: Divided We Stand
- Arm Cyberware: Projectile Launch System (Standard Variant)
Expanded Arsenal: These are great additions to the arsenal for situational needs.
- Shotguns: Guts, Mox, Bo Xing Chong (Smart Shotgun), Order (Tech Shotgun),
- Pohzar X-Mod2 (with Firecracker and Kneel)
- SMGs: Prototype Shingen MKV
- Assault Rifles: Hercules 3AX
- LMG: MA70 HB X-Mod2 (with Big Mag, and Pyro mods)
Cyberware:

Quick Note on Cyberware:
An incredibly valuable piece of survival-oriented cyberware you want to get as soon as possible is “Counter Shell”. Reason being, you’re going to take a ton of hits all the time with this build, and CS will trigger damage mitigation regularly for you, granting you an immense degree of tankiness.
About the Build:
This build opts to bring you a bit closer to classic FPS playstyles, with a few interesting mechanical twists. Incorporating heavy mobility via dashes, double-jumps and the like, you can utilize slow-time to activate a massive damage reduction buff via your cyberware.
Thanks to the perk selections, you have a massive arsenal to play with too. Ranging from the classic shotguns, all the way up to smart guns and rocket arms!
Unlike other popular builds, we opt in to using the Chrome Compressor for our operating system, as this grants us a massive amount of bonus cyberware capacity in place of having a fancy OS to lean into, which allows us to get some tasty bonuses stockpiled with ease.
Leveling Tips:
- Early Game: just use whatever shotguns and grenades you’ve got available, and dump all your points into body, leveling up the left column first.
- Mid Game: with body maxed, start pouring some points into tech, the sooner we’re at 20, the better.
- Late Game: pour everything you can into Reflex, here’s where all that mitigation and mobility will really shine, as does the new weapon flexibility for smartlink.
- End-Game: dump any remaining points in to cool if you have any.
Tactics:
This is generally pretty simple. Charge in, shoot, bounce around like a cyberpsycho to trigger your mitigation bonuses, and steamroll!
Don’t forget to swap your weapons to spice up your combat and ramp up your SMG abilities too!
Character Appearance:
Character Appearance:
- Skin Tone: (row 1, column 1)
- Skin Type: 4
- Hair: 43
- Hair Color: Teal (row 3, column 2)
- Eyes: 3
- Eye Color: Bloodshot Amber (row 3, column 6)
- Eyebrows: 3
- Eyebrow Color: Teal (row 3, column 2)
- Eyelash Color: Teal (row 3, column 2)
- Nose: 3
- Mouth: 14
- Jaw: 3
- Ears: 3
- Cyberware: 2
- Facial Scars: Off
- Facial Tattoos: 6
- Piercings: Off
- Piercing Colors: Off
- Teeth: 00
- Eye Makeup: 8
- Eye Makeup Color: [row 1, column 1]
- Lip Makeup Style: Off
- Lip Makeup Color: Off
- Cheek Makeup: Off
- Cheek Makeup Color: Off
- Blemishes: Off
- Blemish Color: Off
- Nails: Short
- Nail Color: [row 1, column 1]
- Chest: Small
- Nipples: 1
- Body Tattoos: 2 (or) 4
- Body Scars: Off
- Genitals: Preference
Clothing:
- Torso (Outer): Old Maelstrom Field Jacket
- Torso (Inner): Armorweave Rocker Bra (or any dark colored bra)
- Legs: Elastic Flame-Resistant Rocker Pants (or any dark colored shorts)
- Feet: AT-AK Strong-Quilted 8u88legum Puffed Fleets (or any dark colored boots)
Clothing Locations:
- Jacket: Red Peaks (Clothing Vendor)
- Bra: Batty’s Hotel in Pacifica, Side Band Area on a Corpse.
- Pants: Near a Fast Travel point in Corpo Plaza, on a Corpse.
- Fleets: Little China, Clothing Vendor
Official Character Planner:
https://www.cyberpunk.net
Build Demo:
Cyberdeck Builds
Lucy (Edgerunners)
The playstyle can only be described as hyperkinetic, flashy and bloody. With this build, I aimed to make it as “purist” as possible in the line of clean netrunning. No guns, no traditional weapons. Just monowire and your daemons. This is not a beginner build. Experience is strongly recommended.
Gearing:
- Militech Paraline MK4 [Cyberdeck].
- Electrified Monowire [with Cripple Movement].
- You can swap [Nano-Plating] for [Optic Camo] if you aren’t fighting maxtac or prefer stealth.
Recommended Clothing (Stat Buffs):
- Netrunning Suit (resistance to enemy quickhacks)
- BD Wreath (increases our own quickhack upload speed)
- Netrunner Helmet (increases required time for enemy quickhack uploads)
- Armored Vest (small boost to armor)
Cyberware:

Lucy’s Daemons:
- Cyberware Malfunction
- Synapse Burnout
- Cripple Movement
- Weapon Glitch
- Overheat
- Short Circuit
- Contagion
- Ping
About the Build and Tactics:
Combat has a bit of an ebb and flow for Lucy, whenever possible, we start by activating our overclocking, dashing in close and dropping a small cluster of hacks before we tear into enemies with the monowire.
By self-nuking 35%+ of our health at any given time, our cyberware kicks in to give us a massive damage mitigation buff, lending greatly to survival. Additionally, as we deplete our RAM, our monowire gets progressively stronger and stronger. See the pattern yet?
We rip through our RAM while overclocked, chewing into our health pool, triggering massive defensive buffing, massive damage buffing, and thanks to a few clever perk choices and cyberware, we restore massive amounts of health on kill as well. Allowing us to stay at a fairly safe spot in our health. Our health is further pushed thanks to interactions with Adrenaline. If that wasn’t enough, we also gain the ability to effectively dodge projectile attacks thanks to nano-plating and our constant dashing around.
In easier encounters or smaller numbers of enemies, we can easily nuke down the target with daemons, or dump our RAM for control and shred them with our monowire.
Unlike more popular nuke builds, Lucy thrives on controlling the field as a collective, rather than a single objective. Dropping Control-Hacks or Contagions to spread damage all around, and the occasional hard hitting nuke here or there, all while boosting the effectiveness of her monowire when she appears before her enemies and cuts them to ribbons with monowire.
The total package in Lucy’s build makes it possible for us to stand toe-to-toe with even maxtac on max difficulty.
Leveling Tips:
- Early Game: Focus on reaching 15 intelligence and filling out the left and middle column.
- Mid Game: Start pushing points into reflex and tech til 15, filling out the middle columns.
- Late Game: Fill out the left column in tech, and start pouring points into body, filling the middle.
- End-Game: Track down any necessary perk shards and relic points you may have missed.
Character Appearance:
- Skin Tone: [Row 1, Column 2]
- Skin Type: 04
- Hair: 06
- Hair Color: Blonde [Row 1, Column 2]
- Eyes: 03
- Eye Color: Purple [Row 2, Column 2]
- Eyebrows: 03
- Eyebrow Color: Blonde [Row 1, Column 2]
- Eyelash Color: Blonde [Row 1, Column 2]
- Nose: 05
- Mouth: 09
- Jaw: 03
- Ears: 05
- Cyberware: 06 [or Off]
- Facial Scars: Off
- Facial Tattoos: Off
- Piercings: Off
- Piercing Colors: Off
- Teeth: 00
- Eye Makeup: 04
- Eye Makeup Color: Red [Row 1, Column 6]
- Lip Makeup Style: Matte
- Lip Makeup: 14
- Lip Makeup Color: Red [Row 3, Column 1]
- Cheek Makeup: 09
- Cheek Makeup Color: Red [Row 1, Column 3]
- Blemishes: Off
- Blemish Color: Off
- Nails: Short
- Nail Color: Natural [Row 1, Column 1]
- Chest: Default
- Nipples: 01
- Body Tattoos: Off
- Body Scars: 01
- Genitals: (Preference)


Outfit 1:
- Head: Off
- Face: Off
- Outer Torso: Torero Real ultrareactive laminated pozer-jacket
- Inner Torso: Arasaka Waterproof Combat Turtleneck
- Legs: Elastic Flame-Resistant Rocker Pants
- Feet: Heavy Duty Biker Exo-Jacks
Outfit 2:
- Head: Off
- Face: Off
- Outer Torso: Anti-Pilling Combat Hoodie with Heat Resistant Panels
- Inner Torso: Off
- Legs: TG-Tiger Heat-Resistant Windbreaker Pants
- Feet: Bitch V.13 Kicks with Tungsten-Steel Sequins
Outfit Locations:
- Torero Real Ultrareactive Laminated pozer-jacket: Clothing Vendor in Wellsprings
- Arasaka Waterproof Combat Turtleneck: Clothing Vendor in Northside
- Elastic Flame-Resistant Rocker Pants: found on a body inside a fenced enclosure to the west of Downtown North Data Term in Corpo Plaza, City Center.
- Heavy Duty Biker Exo-Jacks: Clothing Vendor in Northside
- Anti-Pilling Combat Hoodie with Heat-Resistant Panels: Satoshi Ueno at Longshore Stacks, Dogtown.
- TG-Tiger Heat-Resistant Windbreaker Pants: Clothing Vendor in Little China
- Bitch V.13 Kicks with Tungsten-Steel Sequins: Clothing Vendor in Little China
Official Character Planner:
https://www.cyberpunk.net
Build Demo:
Kiwi (Edgerunners)
A pure netrunner extraordinaire. 100% netrunning, 100% of the time. The goal of this build is to emulate the character “Kiwi” from the show “Edgerunners”. A hardcore crit-nuking netrunner from hell, with enough power in the end game to take out maxtac on very hard. Only in an absolute pinch, Kiwi falls back on a kang-tao smart pistol and emp grenades until she can get back online to throw down more daemons.
Gearing:
- Tetratronic Rippler [Cyberdeck]
- Tyger Claws Dermal Imprint [Smart Link]
- A-22B Chao [Smart Pistol]
Cyberware:

Kiwi’s Daemons:
- Cyberware Malfunction
- Synapse Burnout
- Cripple Movement
- Weapon Glitch
- Overheat
- Short Circuit
- Contagion
- Ping


About the Build:
Kiwi enjoys a blend of cloaking and high-speed movement for better positioning, dropping group hack combos like Contagion + Overheat to trigger large explosions, as well as heavy nuke combos like Cyberware Malfunction + Synapse Burnout + Cripple Movement + Short Circuit to unload as much massive burst damage on a single target as possible. When dealing with weaker enemies or robots, a quick stack of Short Circuit is usually enough to do the trick.
Kiwi absolutely despises being caught out in the open, and will actively cloak whenever possible in order to move to cover for optimal chances of victory in any conflict whenever possible. When cover is not an option, she will attempt to overwhelm her targets without mercy with her Overclock ability powering up her daemons for maximum power.
When taking on Sasquatch, it is extremely important to take advantage of stealth as much as possible, since she only gets one shot to either creep up while cloaked and ripping the cyberware from Sasquatch’s back which makes the fight actually possible for Kiwi, or alternatively, to sneak completely past the fight all together. This is one of the few true obstacles Kiwi’s story that will make life a living hell due to her all-netrunner approach.
Leveling Tips:
- Early Game: Focus on reaching 15 intelligence and filling out the left and middle column.
- Mid Game: Start pushing points into reflex and tech til 15, filling out the middle columns.
- Late Game: Fill out the left column in tech, and dump points into cool and go up the middle.
- End-Game: Track down any necessary perk shards and relic points you may have missed.
Tactics:
Cloak to evade and reposition, overclock and dump a ton of short combos for max, efficient damage. Avoid direct melee fights at all costs if possible. Utilize a smart pistol in a pinch if you desperately need it, and use EMP Grenades to disable enemy netrunners and damage robots/turrets.
Character Appearance:
- Voice Tone: Feminine
- Skin Tone: Row 1, Column 1
- Skin Type: 04
- Hairstyle: 30
- Hair Color: Row 2, Column 1
- Eyes: 04
- Eye Color: Row 2, Column 1
- Eyebrows: 02 (or 05)
- Eyebrow Color: Row 2, Column 2
- Eyelash Color: Row 1, Column 6
- Nose: 04
- Mouth: 19
- Jaw: 02
- Ears: 01
- Cyberware: Off
- Facial Scars: Off
- Facial Tattoos: Off
- Piercings: Off
- Piercing Color: Off
- Teeth: 00
- Eye Makeup: 19
- Eye Makeup Color: Row 1, Column 1
- Lip Makeup Style: Matte
- Lip Makeup: 19
- Lip Makeup Color: Row 3, Column 1
- Cheek Makeup: Off
- Cheek Makeup Color: Off
- Blemishes: Off
- Blemish Color: Off
- Nails: Long
- Nail Color: Row 1, Column 1 (or) Row 2, Column 4 (or) Row 2, Column 5
- Chest: Preference
- Nipples: Preference
- Body Tattoos: Off
- Body Scars: Off
- Genitals: Preference
- Pubic Hair Style: Preference
- Pubic Hair Color: Preference
Clothing:
Outfit 1:
- Head: Off
- Face: Makeshift Maelstrom Gas Mask
- Outer Torso: Old Tyger Claws Motorcycle Jacket
- Inner Torso: Off
- Legs: Durable Custom-Printed Jeans
- Feet: Heavy-Duty Biker Exo-Jacks
Outfit 2:
- Head: Off
- Face: Makeshift Maelstrom Gas Mask
- Outer Torso: Off
- Inner Torso: Red Alert Anti-Surge Netrunning Suit
- Legs: Off
- Feet: Heavy-Duty Biker Exo-Jacks
Outfit 3:
- Head: Off
- Face: Makeshift Maelstrom Gas Mask
- Outer Torso: Off
- Inner Torso: Composite Arasaka Netrunning Nanoweave Suit
- Legs: Off
- Feet: Heavy-Duty Biker Exo-Jacks
Outfit 4:
- Head: Off
- Face: Jigoku No Oni Reinforced-Composite Menpo
- Outer Torso: Kyuketsuki Flame-Resistent Polyamide Rocker Coat
- Inner Torso: Simple Biker Aramid-Weave Turtleneck
- Legs: V’s Pants
- Feet: Heavy-Duty Biker Exo-Jacks
Outfit 5:
- Head: Off
- Face: Makeshift Maelstrom Gas Mask
- Outer Torso: Hypoallergenic half-zip with antiviral membrane
- Inner Torso: Off
- Legs: Rosa Escarlata polyamide-weave slim-fits
- Feet: Heavy-Duty Biker Exo-Jacks
Clothing Locations:
- Makeshift Maelstrom Gas Mask: Clothing Vendor in Red Peaks
- Old Tyger Claws Motorcycle Jacket: Clothing Vendor in Red Peaks
- Durable Custom-Printed Jeans: Clothing Vendor in Red Peaks
- Heavy-Duty Biker Exo-Jacks: Clothing Vendor in Northside
- Red Alert Anti-Surge Netrunning Suit: Clothing Vendor in West Wind Estate
- Composite Arasaka Netrunning Nanoweave Suit: Clothing Vendor in West Wind Estate
- Jigoku No Oni Reinforced-Composite Menpo: Clothing Vendor in Japantown
- Kyuketsuki Flame-Resistent Polyamide Rocker Coat: Clothing Vendor in Northside
- Simple Biker Aramid-Weave Turtleneck: Clothing Vendor in Northside
- Hypoallergenic half-zip with antiviral membrane: David Walker at EBM Petrochem Stadium, Dogtown.
- Rosa Escarlata polyamide-weave slim-fits: Clothing Vendor in Wellsprings
Official Character Planner:
https://www.cyberpunk.net
The Netripper
Netrunning, Smart Guns, Pure Aggression.
Start Attributes:
- 6 Intelligence
- 6 Tech
- 4 Body
- 3 Reflexes
- 3 Cool
Gearing:
- Weapons: Yinglong, Divided We Stand, and Bo Xing Chong
- Cyberdeck: Militech Canto MK5 (Can support other decks)
Cyberware:

Daemons:
Critical Quickhacks:
- Cyberware Malfunction
- Synapse Burnout
- Cripple Movement
- Weapon Glitch
Additional Daemons (if using different deck):
- Overheat
- Short Circuit
- Sonic Shock
- Ping
About the Build:
The netripper utilizes a hybridized style of netrunning and gunning, compared to more traditional versions. Additionally, the netripper excels at high-mobility combat, rarely staying in one place for more than a moment. Thanks to the careful selection of perks and cyberware, this build can reliably achieve 100% damage mitigation chance, for 90% total damage mitigation.
Leveling Tips:
- Early Game: focus on leveling your netrunning perks in intelligence.
- Mid Game: once you feel comfortable, work on reflexes to start leveling up your mobility perks and smg perks. Don’t neglect a few points in tech on the left side. borrowed time is VALUEABLE.
- Late Game: once damage has been addressed, start filling out your body perks.
- End-Game: track down any perk shards and relic points you’re missing.
Tactics:
Most of your encounters can be resolved extremely quickly by uploading non-combat hacks like ping, cyberware malfunction, or sonic shock, and immediately following up overheat or synapse burnout.
For tougher opponents, you may need to queue up additional hacks, or use your gun for more firepower.
If you’ve unlocked Overclocking, be sure to use it as often as possible during combat to ensure maximum possible damage output.
For boss-tier enemies, aim for optimization rather than all-in with quick hacking. apply a control effect and a damage effect, then hammer away with your guns. Reapply periodically. Maintain Overclocking as best you can for max damage.
Character Appearance:
- Skin Tone: Row 1, Column 5
- Skin Type: 01
- Hairstyle: 49 (or 48)
- Hair Color: Row 3, Column 6 (red-purple gradient)
- Eyes: 3
- Eye Color: Row 2, Column 2
- Eyebrows: 3
- Eyebrow Color: Row 3, Column 6 (red-purple gradient)
- Eyelash Color: Row 3, Column 6 (red-purple gradient)
- Nose: 12
- Mouth: 03
- Jaw: 06
- Ears: 05
- Cyberware: 07
- Facial Scars: Off
- Facial Tattoos: 10
- Piercings: 09
- Piercing Color: Row 1, Column 6 (Pink)
- Teeth: 00
- Eye Makeup: 01
- Eye Makeup Color: Row 3, Column 1 (Copper Brown)
- Lip Makeup Style: Matte
- Lip Makeup: 07
- Lip Makeup Color: Row 1, Column 5 (Pink/Blue Split)
- Cheek Makeup: 07
- Cheek Makeup Color: Row 1, Column 2 (Pink)
- Blemishes: Off
- Blemish Color: [off]
- Nails: Short
- Nail Color: Row 6, Column 6 (Purple/Blue Split/Bubbles)
- Chest: Preference
- Nipples: Preference
- Body Tattoos: 04
- Body Scars: 01
- Genitals: Preference
- Pubic Hair Style: Preference
- Pubic Hair Color: Preference
Outfits:
Standard Outfit:
- Head: (None).
- Face: Stylish Polarized Aviators or (None).
- Outer Torso: Purple Symphony Enhanced Polyamide Edgerunner.
- Inner Torso: Galaxy T-Shirt.
- Legs: Yoru No Samurai Armored Knee-Pad Racers.
- Feet: AT-AK Strong-Quilted 8U88LEGUM Puffed Fleets.

Stylish Outfit:
- Head: (None)
- Face: Stylish Polarized Aviators or (None)
- Outer Torso: Mini Coolquilt Foldtop
- Inner Torso: (None)
- Legs: (None)
- Feet: Cut3 Brainzz Tear-Proof Sneakers

Clothing Locations:
- Stylish Polarized Aviators; can be purchased in Japan Town, Charter Hill, or Corpo Plaza
- Purple Symphony Enhanced Polyamide Edgerunner; can be purchased in Little China
- Galaxy T-Shirt; unlocked by owning the game on GoG or linking your account with GoG
- Yoru No Samurai Armored Knee-Pad Racers; can be purchased in Japan Town
- AT-AK Strong-Quilted 8U88LEGUM Puffed Fleets; can be purchased in Little China
- Mini Coolquilt Foldtop; can be purchased in Little China
- Cut3 Brainzz Tear-Proof Sneakers; can be purchased in Arroyo
Official Character Planner:
https://www.cyberpunk.net
Build Demo:
Sandevistan Builds
Dildocalypse
This is a completely hilariously weird and silly build. The goal of this build is rather straight forward. Mach-5 Dildo-Slaps and Grenade Explosions. Is capable of killing Maxtac (with some practice). That’s really about it.
Gearing (Cock n’ Balls):
- Sir John Phallustiff
- BFC9000
- Any One-Handed Blunt Weapon
- Grenades (I prefer GASH Anti-Personnel Grenades)
- Militech “Falcon” Sandevistan
Cyberware:

Important Note About Quantum Tuner:
This specific piece of Frontal Cortex chrome, is an exclusive reward for siding with Songbird in Phantom Liberty. While it is not a “mission critical” type piece of cyberware, it does grant us double our potential uptime on sandevistan. In short, it is literally our best piece of chrome and makes the build so much better.
Tactics:
Offensive:
Here’s a quick rundown on how the build works. We run in to melee and activate sandevistan, beat down any nearby enemies, and then turn off the sandy to move to the next group of enemies.
Rinse and repeat til everything is dead. Handling the sandy like this, will give us the maximum possible duration out of it between charges.
With particularly large groups of enemies, we can approach them in several different ways. One such approach is tossing several grenades and waiting for explosions before charging in, or my personal favorite, sprint towards the group and double-jump. Once we’re near the middle of everyone, tap [Q] to use the powerful Quake ability and knock everyone to the ground, possibly killing weaker enemies while we’re at it.
Then pop the sandy and beat everyone to death.
Defensive:
When it comes to handling defenses, we’ve got a few useful things working for us. Damage Mitigation Strength and Chance, Projectile Dodging, and Proximity Damage Reduction. In short, we’ve got several layers of defenses to help us take as little damage as possible before even factoring healing and sandevistan powers into the equation.
Thanks to the biomonitor and blood pump, we never have to get directly involved in healing, rather, we just have remember stay close and be aggressive, only darting around from time to time to avoid big nasty hits.
Lastly, thanks to Heal-on-Kill and our specific Sandevistan model, we’ll have a fairly easy time recovering and sustaining our health throughout extended fights too. Between all the health we’ll be gaining, and the high kill potential of sandevistan, we round out our defenses nicely.
Official Character Planner:
Build Demo:
Melissa Rory
Inspired by Maxtac Officer Melissa Rory, former Cyberpsycho from Cyberpunk E3 Teaser Trailer. This build aims to let us experience the raw violence capable of the mantis blades.
Gearing:
- Mantis Blades (Standard Version)
- Militech “Falcon” Sandevistan
Cyberware:

Important Note About Quantum Tuner:
This specific piece of Frontal Cortex chrome, is an exclusive reward for siding with Songbird in Phantom Liberty. While it is not a “mission critical” type piece of cyberware, it does grant us double our potential uptime on sandevistan. In short, it is literally our best piece of chrome and makes the build so much better.
About the Build:
This build was inspired by the Mantis Units (especially Melissa Rory) from Maxtac. The concept is extremely simple. Hyper-Aggressive Melee Build.
Tactics:
This is about as standard as it gets on the surface level. Play ultra aggressively, push as hard as you can for any and all openings and abuse your target.
Beyond the surface level, this playstyle is pretty melee-sandy standard still. Utilize a gap closer (mantis blades will help with this) and then pop the sandevistan. Flurry of blades to eviscerate everyone and everything around you until sliced deli meat is left.
Thanks to this being a blades style build firstly, and a mantis blades build above all else, we can get away with a bit more flexibility in closing distance between enemies much faster than other builds. That said, be mindful about your sandevistan charge times, they can and will run out from time to time, and deactivating when not expressly needed will stretch it out for extended combat.
Clothing:
This section is divided into two groups, Wardrobe (Transmog), and Functional. Since we’re roleplaying as a Mantis Unit, it’s worth investing time getting to know our choom Judy. Seems she scored a uniform and is willing to let us take it eventually.
The Functional portion is strongly recommended to hunt down for appropriate defensive buffs (albeit small ones), but are not actually mandatory.
Wardrobe:
- Maxtac Uniform (Can be looted from Judy’s apartment)
- Black Boots (anything that looks like black combat boots)
Functional: (Effects to Equip):
- Head: Melee Damage Reduction
- Face: Poison Damage Reduction
- Outer Torso: Armor
- Inner Torso: Quickhack Damage Reduction
Official Character Planner:
Build Demo:
Ninja
Silent and Undetected when needed, absolutely savage and violent when stealth isn’t an option. Mixing stealth with blades, ranged and melee, the Ninja has no issue cutting through everything.
Gearing:
- Scalpel (Iconic Katana)
- Headhunter (Iconic Throwing Knife)
- Puntknife (with Javelin + Zero-G mods)
- Militech “Falcon” Sandevistan
Cyberware:

About the Build:
The ninja build focuses heavily on throwing knives from stealth to manage quick and clean kills while avoiding detection. When stealth just isn’t an option, it can use mantis blades and a sandevistan to lethal effect.
Tactics:
What I’ve found to work exceptionally well with this build, is to utilize mixed tactics, adapting as each situation arises.
Most fights can be handled quietly with well placed headshots from throwing knives while crouched.
However, with more violent battles, I’ve had to rely on mixing ranged with direct melee using a katana. Dashing and Dodging, blocking and reflecting attacks whenever able.
Additionally, I’ve found a rather powerful tactic for addressing enemies in an open fight, is to utilize optical camo all throughout. This aids in making the ninja generally harder to hit and detect even during the heat of battle.
Advanced Tactics:
I’ve also found massive success in activating sandevistan long enough to line up a solid shot with throwing knives and immediately deactivating to dash away, conserving charge time.
Additionally, this can prove especially helpful when crouch-dashing to trigger powerful critical strikes on head-shots. It also never goes wrong to juke around, triggering sandevistan for a flurry of katana strikes, absolutely shredding enemies to ribbons.
Finally, for particularly annoyingly tough enemies, the Headhunter iconic throwing knife does a fantastic job of helping chew giant chunks of health away from them thanks to its massive damage bonus to follow-up attacks.
Official Character Planner:
https://www.cyberpunk.net
Build Demo:
Lawbringer
Bringing a touch of the old west to the future. The Lawbringer can kick it in a firefight, or pick ‘em off from the shadows. Restoring Order to the Chaos.
Gearing:
- Pistols, Revolvers, Precision Rifles, Sniper Rifles.
- Great Iconics: Comrade’s Hammer, Widow Maker, NDI Osprey.
- Operating System: Militech “Falcon” Sandevistan.
Cyberware:

About the Build:
The Lawbringer was my vision for bringing the wild west to cyberpunk. The gunslinger, soldier, sniper, all in one. Capable of dispatching foes at a distance with a sniper rifle, or even engaging in close combat in a good ol’ dust-up with a revolver and battle rifle.
A skilled Lawbringer can even stand toe-to-toe with the likes of Maxtac as equals.
Tactics:
Generally, we favor long-range with a sniper rifle, thinning the group of enemies to something more manageable with a precision rifle or pistol.
Advance gunplay is easily achievable thanks to utilization of the Sandevistan. Greatly aiding in lining up reliable headshots, it’s fairly easy to achieve high damage hits throughout combat engagements.
Something of a glass-cannon, try to avoid standing still unless you’re concealed. The lawbringer is not built to take sustained fire from multiple enemies at the same time.
Official Character Planner:
https://www.cyberpunk.net
Build Demo:
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