Dwarven Realms – Quick Guide to Damage Calculations

Damage Calculations Guide

By Drythus.

Language Key:

  • CHD – Crit Hit Damage (This includes stance specific crit damage as Crit Damage and Maul Crit Damage are additive while you are wielding a Maul).
  • FLAT – Base Damage Value (This includes flat damage from all sources including STR).
  • BD – Boss Damage %(Additive between all sources).
  • WAD – Weapon Ability Damage Multiplier (The damage bonus from Q/R).
  • SD – Stance Damage % (Included only to provide the value if you are not using offhands).
  • DB – Damage Bonus % (Additive from all sources).
  • EMulti – Enchantment independent multipliers (Within 5m/at least 20m double damage).
  • DD – Damage Derivative – The value of the hit that triggered the offhand.
  • AD – Ability Damage (Offhand).
  • ABD – Ability Bonus Damage (Gems applied to fossil).
  • ED – Elemental Damage (Additive from all sources including Now benefits from 2nd element on Dragonling pet).
  • EBD – Elemental Bonus Damage (Gems applied to fossil).

Note: For the purpose of these calculations and to avoid extra complications assume crit chance is 100%

TLDR: Offhands derive their damage value from the hit that procced the offhand ability. If that hit was a crit then the offhand does value commensurate with the crit hit. Yes crit applies to offhands

Left Click/Q/R Calculation:

  • FLAT x CHD x DB x SD x WAD x EMulti = Damage Base vs Normal Mob
  • FLAT x CHD x DB x SD x WAD x EMulti x BD = Damage Base vs Elite/Boss Mobs

Offhand Ability Damage:

  • (DD/SD) x AD x ABD x ED x EBD = Total Damage of Offhand

Sample Values for Practical Value Breakdown:

  • FLAT = 100
  • CHD = 200%
  • BD = 50%
  • WAD = 300%
  • SD = 100%
  • DB = 40%
  • Emulti = 50%
  • AD = 100%
  • ABD = 10%
  • ED = 100%
  • EBD = 10%
  • Crit Calc: 100 X 200% + 100 = 300
  • Weapon Skill Multi: 300 X 300% + 300 = 1,200
  • Damage Bonus: 1200 X 40% + 1200 = 1,680
  • Enchant Multi: 1680 X 50% + 1680 = 2,520
  • Stance Damage: 2520 X 100% + 2520 = 7,560
  • Boss Damage: 7560 X 50% + 7560 = 11,340

Non Offhand Hit Values:

  • Non-Boss Derivative Damage = 7,560
  • Boss Derivative Damage = 11,340
  • Remove SD from DD: 7560/100% = 3780
  • Offhand AD: 3780 x 100% + 3780 = 11,340
  • Offhand ABD: 11340 x 10% + 11340 = 12,474
  • Offhand ED: 12474 x 100% + 12474 = 37,422
  • Offhand EBD: 37422 x 10% + 37422 = 41,164
  • Offhand BD: 41164 x 50% + 41164 = 61,746

Offhand Hit Values:

  • Non-Boss Offhand Damage = 41,164
  • Boss Offhand Damage = 61,746
Volodymyr Azimoff
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