Quick Guide to Dark Ranger Hybrid Build
Gear:
- Archwizard set 3/3 (for echo and spirit of Archwizard)
- Primo Helheart (for stats and AoE attacks)
- Medusa Crossbow (for multishot and spirit of Medusa)
- Prestidigitator’s ring (for better skill cd)
Fatebounds:
- Prestidigitator 1/1
- Primo Helheart 1/1
- Spirit of the Archwizard 3/3
- Spirit of the Medusa 3/3
- Echocasting 3/3
- Mage Vestments 3/3
- Onslaught 3/3
- Multishot 3/3
- Blowout 3/3
- Critical Casting (Helxar-Touched)
- Twin Novae 2/3
Energizer Chips:
- Recuperation: Countercurrent
- Mirror Mimicry: Lite Glitch
Overclock Chips:
- Astral Pulse
- Precision Barrage
- Closing Shadows
Resonator Chip:
- Blowout (minimum level 7)
Record damage – 146m
Modifiers for Trinkets:
- +Dark Damage
- +Crit Damage
- +Magic Power
- +All Damage
Modifiers for Armor:
- +Dark Damage
- +Regular Damage
- Immunity To Dark Ailment
- +Closing Shadows Skill Level
Modifiers for Crossbow:
- +Regular Damage
- +Dark Damage
- +Extra Damage
- +Magic Power
How It Works:
Pretty nice, actually. If taking standard/elite dungeons on extreme: for standard mobs (elites including) Precision Barrage and Starlight is more than enough. Bosses are leaving quite fast with 4 Astral Pulses at once (cast – nova – echo) and other skills spammed.
As for valk: summon 3 – 4 waves of mobs and just skill spamming them, works well, especially when Closing Shadows stacked (+9 gives 135 extra dark damage and 675 dex).
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