SUPERVIVE – Keyword and Term List

List of Key Terms and Keywords

By FateStrikes

  • Wisp – Characters turn into wisps when they reach zero HP, a.k.a “Knocked”. From this state, they will slowly bleed out their Wisp HP until they fully die and become a Deathbox.
  • Knock – When an enemy is knocked/killed into their wisp form. Can be resurected or killed by being stood on by allies/enemies respectibly.
  • Cremation – Characters that have been Knocked decay faster and take longer to resurrect
  • Spike – Characters that are hit by any damage while gliding get ‘spiked’, stunning them and knocking them downwards.
  • Dunk – Some abilities can spike enemies that aren’t gliding (fx. Kingpin slam).
  • Camps – NPCs around the map labeled by a purple icon. They give experience and items when killed.
  • Armor – The armor bar/number on the ui represents the armors durability, armor durability is reduced by the amount of damage it blocks, ie if your armor has 20% damage reduction and you’re hit with a 100 damage spell, you will receive 80 damage and your armor will receive 20 damage
  • Armor Shred – Increased damage towards shield durability.
  • Armor pierce – Damage ignores armor.
  • Explosive Damage – Damage that deals a bonus increased damage towards structures/destrucibles. It does not deal increased damage to armor.
  • Destructibles – Trees, Oathbreaker shield, Vault doors, breakable ice grounds, anything that is not a player and takes damage is breakable, thus is a destructable.
  • Wither – 100% Heal Reduction. Can be removed by eating food.
  • Doomed – Effect when you’re in the storm (Zone). Taking damage per second, being unable to heal (Cannot be removed by eating food).
  • Execution Damage – Damage that executes if the target is below a certain health threshold.
  • Incorperal – Cannot be hit, projectiles will phase through incorperal targets.
  • Grounded – Cannot use movement abilities.
  • Guardian Angel – A status provided to wisps that lets them revive without being stepped on by a teammate. The moment an adversary touches this condition, it is completely canceled.
  • Vulnerable – Take double the damage. Happens while: eating food, Reviving via deathbox, Looting boxes, Lockpicking a vault, standing on a chest.
  • Most Wanted – A crown that you can pick up to ressurect your teammates after two minutes. Knocks and kills reduce the timer by a minute (Thus a spike reduces it by two) Enemies can see a red ‘most wanted’ icon of where you are on the map during the timer.
  • Vault – A vault with items inside of it. Lockpick and/or break the door to access.
  • Last man standing – An effect you get when you’re last alive on your team. Enemies you knock are ‘Cremated’.
Egor Opleuha
About Egor Opleuha 475 Articles
Egor Opleuha is a professional copywriter with more than 12 years of experience, who eventually became fully immersed in the gaming industry. The legendary Heroes of Might and Magic saga was and continues to be his favorite video game franchise. In his free time he likes to fish and play guitar.

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