Explanatory Guide to Potion
Consume large amounts of red potions and blue gems to reset. Each potion will give you a bunch of stats (Dex, Str, Crit ATK, Trait ATK, ….) and each potion will give you 25% Strike of Pain
You can earn red potions from the farming stage starting from Elf Wood (Hell), Black Market, Uncommon Bag
Upgrade Potion Strategy
A potion will have 70 floors and 15 charges so that means the avg will be 4 per charge for you to complete a potion. But you will want to aim for avg 5 from the 1st charge until the 6th~8th charge – so always take into account draw number and potion level, decide based on that.
- Roll 1: <4 Reset (If you get level 3 on first draw, reset)
- Roll 2: <8 Reset (If you get level 7 or below on second draw, reset)
- Roll 3: <13 Reset (If you get level 12 or below on third draw, reset)
- Roll 4: <18 Reset
- Roll 5: <24 Reset
- Roll 6-10: Make sure you’re not below average by over 4-5 levels
- Roll 10-15: Ideally, you should be near level 60 with a few rolls to spare (at least 4-5) – if not, reset.
If you have just opened the first potion (Reaper) and have not opened the second potion (Muse), try to charge the Reaper potion until stage 62 and then stop, remember not to regret the blue gems to reset, because you really need red potions for the future potion.
When working on level 70, try to bring at least 20,000 to 30,000 potions with you. It can be done with less, this is just a precaution.
- Expected value is around +4 (about 1% probability of getting -1, +8, +9, +10)
- In each draw, it often goes up a lot in the beginning and then goes down again.
- Example: +7 –> -3 –> Final +4 potion levels
- In some cases, it can go up by +8/+9/+10 or even -.
After all good luck with charging potion. May God RNG be with you.
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