Gameplay Tips & Tricks for New Players
At the beginning, you’ll probably feel lost on the map, so here are the first tips:
When opening the map, locate your character, they’ll likely be in the lower left corner, near the house/home location. Next, locate the nearest river or lake.
Before starting the tutorial or anything else, walk to this river and look for an area that has dirt/clay. This is where you should set up your first structures.
Don’t worry about trees, bushes, or anything else. The most complicated resource to maintain at the start is water; you’ll understand soon.
Quick Tips:
- Fire scares away animals. If you don’t want to face an animal, run close to the campfire. (I haven’t tested torches yet)
- Recipes of crushed plants + drinking water generate bonuses for stamina, energy, health points, or others I haven’t discovered yet.
- Setting up a camp near water will speed up your entire gameplay development.
- The spear is not useful in the first few days.
- Dogbane is easier to find in open fields.
- Clay Pot and Clay Jug are the best containers for heating on the fire and storing liquids, respectively.
- You can level the ground using the Wooden Shovel, making it possible to build stone floors.
- Running on the trail uses less stamina and is faster.
Tools and Containers:
Clay Pot – Best pot for collecting water and placing on the campfire. It holds 1000 ml of water and yields about 600 to 700 ml of clean water after boiling.
Foods:
- Curved Beige Mushroom – Good (+2.4)
- Brown Cap Mushroom – Good (+0.4)
- Orange Cap Mushroom – Good (+1.2)
- Small White Mushroom – Good (+2)
- Pine Nuts – Good (+0.3 | -0.10)
- Blueberries – Good (+0.5 | +0.10)
Recipes:
- Clay Bowl (with clean water) + Dried Camomile = Camomile Tea – +0.5/min health and -0.15/min energy
Dried Camomile is the dried camomile leaf. It dries naturally; just leave it in your inventory, and after a few minutes, it will be ready to use.
The more dried flowers you add to the water, the stronger the tea will become, and consequently, the effects will be greater.
Natural Materials:
- Dogbane Stem – Plant used to create ropes – More likely to be found in open fields without trees. (Produces 2 ropes for each 1 Dogbane Stem)
- Firewood – Can be collected after cutting a large tree and splitting it into parts, creating small logs. After this process, you need to take the log, stand it up, and cut it into pieces. (4 or 2 firewood produced for each cut stump)
- Sticks – Found in abundance on the ground in dense forests or when cutting trees (can be produced from long sticks, 4 units for each long one)
- Long Sticks – Found in abundance on the ground in dense forests or when cutting trees
- Large Stone – Scattered throughout the map on the ground
- Small Stone – Scattered on the ground or obtained by breaking a large stone
- Pine Branches – Long Leaves – Can be collected after cutting a large tree; the leaves will fall automatically after cutting
- Leather – Obtained by killing animals and then, with the help of a knife, collecting the hide, meat, entrails, and other parts. (requires treatment of the animal skin before stretching it out and making it ready for use)
- Cassiterite – Ore that produces Tin Ore – Complement to mix with another ore to increase the final production quantity (do not exceed 70/30 ratio)
Plants:
- Oleander Leaves – Burning this plant will generate a toxin in the air
- Wild Bergamot Leaves – Repellent plant
- Valerian
- Milk Thistle
- Goldenseal
Constructions:
You’ll learn all of this in the tutorial, but I’ll give you a head start. Start with the basics:
- Fire Pit – Building a campfire (10 small stones)
- Small Charcoal Pile – Charcoal production (2 firewood, 2000 dirt/mud, 10 sticks)
Take the opportunity to create the first container to collect water, the Stone Bowl. Simply use a large stone to make it and a small one as a sculpting tool. (Click C to open the craft menu)
Remember that you need to heat the water before drinking, otherwise you’ll increase your infection level.
Soon you’ll need to build a structure, but this is the least important part at the beginning.
To start more advanced constructions, you’ll need to build a Mud Brick Kiln, simply a kiln for making bricks (20 clay bricks). After building it, you’ll have access to creating molds for tools, water jugs, and obviously, bricks.
To create clay bricks, just collect clay (mud) and for every 100g you’ll be able to make 1 brick by clicking C and then searching for Mud Bricks.
Second stage, let’s move on to building the Crucible Furnace, simply a furnace for melting metals. In this furnace, you’ll place the ores and a container (clay crucible) to drain the melted ores. After this process, you’ll pour this liquid into a mold to make ingots (clay ingot mold).
Your First Few Days:
- On the first day, the main objective is to build the campfire, collect firewood, set up a burner to make charcoal, and start building the settlement.
- Keep in mind that to sleep, your campfire needs to have enough fuel in hours, this creates protection against animals.
- The second day begins with concerns about food and water. You will also advance with the construction of the kilns (brick and ceramic + ores), and you will make new tools and containers. Finally, you will set up the trap for rabbits. Be careful, on this day coyotes start to appear more frequently.
- On the third day, the adventure is to explore further from the camp, looking for more mushrooms and spices to create recipes and teas. At this point, you have probably already built the 3 walls of the settlement and the roof, you already have a stock of firewood, and the kilns are ready. It would be great if you have already set up other structures such as the meat dryer and the leather dryer.
- On the fourth day, at dawn you will probably encounter “Death”, that’s right, the character with a black robe very similar to death. It visits your settlement and initiates a dialogue with you. Pay attention to the choices in your responses; as it’s still in demo, some options are limited.
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