Timberborn – Guide to Food and Biofuel Production per Tile Farmed

Here you will find a list of requirements for food and biofuel production per hectare of land.

Food and Biofuel Production per Tile Farmed

Folk Tails

Blueberries

  • 12 days growing time, 3 per tile -> 0.25 food per tile per day

Carrots: +1 Wellbeing

  • 4 days growing time, 3 per tile -> 0.75 food per tile per day

Sunflower Seeds: +1 Wellbeing

  • 5 days growing time, 2 per tile -> 0.4 food per tile per day

Grilled Potatoes: +2 Wellbeing

  • 6 days growing time, 1 per tile -> 0.166
  • Grilling, 4x -> .667 food per tile per day

Grilled Chestnuts: +2 Wellbeing

  • 8 days growing time, 3 per tile -> 0.375
  • Grilling, 2x -> .75 food per tile per day

Grilled Spadderdock: +2 Wellbeing

  • 12 days growing time, 3 per tile -> 0.25
  • Grilling, 3x -> .75 food per tile per day

Bread: +2 Wellbeing

  • 10 days growing time, 3 per tile -> 0.3
  • Milling, 1x -> .3
  • Baking, 5x -> 1.5 food per tile per day

Cattail Crackers: +2 Wellbeing

  • 8 days growing time, 3 per tile -> 0.375
  • Milling, 1x -> .375
  • Baking, 4x -> 1.5 food per tile per day

Maple Pastries: +3 Wellbeing

  • Wheat:
    • 10 days growing time, 3 per tile -> 0.3
    • Milling, 1x -> .3
  • Maple Syrup:
    • 12 days growing time, 3 per tile -> 0.25
    • Baking, 3x -> .9 per wheat tile per day, .75 per maple tile per day

Beehives

  • Increase yield of Carrots, Sunflowers, Potatoes, Spadderdock, Bread, and Crackers by approximately 43% percent.
  • Blueberries, Chestnuts, and Maples can not get a bonus.

Biofuel

  • Carrots:
    • 4 days growing time, 3 per tile -> 0.75
    • Refining, 5x/2x -> 1.875 fuel per tile per day
  • Potates:
    • 6 days growing time, 1 per tile -> 0.166
    • Refining, 30x/2x -> 2.5 fuel per tile per day
  • Spadderdock:
    • 12 days growing time, 3 per tile -> 0.25
    • Refining, 25x/2x -> 3.125 fuel per tile per day

Iron Teeth

  • Canola Oil: Ingredient. Not Eaten Directly.
  • Canola: 9 days growing time, 3 per tile -> 0.33
  • Pressing, 1x -> 0.33

Blueberries:

  • 12 days growing time, 3 per tile -> 0.25 food per tile per day

Kohlrabies: +1 Wellbeing

  • 3 days growing time, 2 per tile -> .66 food per tile per day

Mangrove Fruits: +1 Wellbeing

  • 10 days growing time, 4 per tile -> .4 food per tile per day

Fermented Casavas: +2 Wellbeing

  • 5 days growing time, 1 per tile -> 0.2
  • Fermenting, 10x/4x -> 0.5 food per tile per day

Fermented Soybeans: +2 Wellbeing

  • 8 days growing time, 2 per tile -> 0.25
  • Fermenting, 20x/6x -> .83 food per tile per day
  • 1 canola per 8 soybean
  • 6.66 food per canola per day

Fermented Mushrooms: +2 Wellbeing

  • 192 work hours growing time, 45 per garden -> .234
  • Fermenting, 16x/4x -> .93 food per garden per work hour

Corn Rations: +2 Wellbeing

  • 10 days growing time, 2 per tile -> 0.2
  • Canning, 5x -> 1.0 food per tile per day

Eggplant Rations: +2 Wellbeing

  • 12 days growing time, 3 per tile -> 0.25
  • Canning, 6x -> 1.5 food per tile per day
  • 3 canola per 4 eggplants
  • 1.98 food per canola per day

Algae Rations: +2 Wellbeing

  • 288 work hours growing time, 70 per garden -> .243
  • Canning, 6x -> 1.45 food per garden per work hour
  • MINIMUM 18 canola per garden
  • 1.98 food per canola per day

Coffee: +3 Wellbeing

  • 3 days growing time, 1 per tile -> .33
  • Brewing, 4x -> 1.33
Egor Opleuha
About Egor Opleuha 502 Articles
Egor Opleuha is a professional copywriter with more than 12 years of experience, who eventually became fully immersed in the gaming industry. The legendary Heroes of Might and Magic saga was and continues to be his favorite video game franchise. In his free time he likes to fish and play guitar.

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