TRADESMAN: Deal to Dealer – How to Play Guide

Starting the Game

You start with some money. You can buy goods with it. Be careful not to spend it all at once. If you buy too much and sell it right away, you’ll lose. Take it slow.

Goods

Each item has special effects. These effects hurt the enemy, not your team. People want the good stuff. The more they want it, the more hype it gets. If your whole squad runs away, you lose some of your goods. Not all, but a couple from each stack.

Mercenaries

You can have 4 mercenaries and 1 transport in your squad. Each one has its own stats:

  • Level – You can only raise the level with scrolls. Each rarity needs its own scrolls.
  • Health – How much damage a unit can take before running. After battle, units come back with some HP.
  • Damage – The least damage a mercenary can do at once. Damage per second is the least damage they can do each second.
  • Attack Speed – How many hits they do in one second. Battle time stops during animations.
  • Crit Chance – The chance of doing extra damage.
  • Crit Power – How much the damage is multiplied on a crit.

Don’t forget about bonuses from characters, scrolls, food, and events.

Trader: Dobrynya Torgovich

This is you, the hero. You have stats too, but no health. You can level up.

Leveling Up

Levels are unlimited, but each one takes more XP. You get XP by selling goods. The amount you sell equals the XP you get.

The more goods you have, the more risk. You could lose your cargo. Skills help, some more than others. Skills cost more points as you go.

Where to Play

You can transport goods if you have a squad. What you can carry depends on your squad’s level and rarity.

A full team of common units can safely carry 1 stack. Watch out for overloading or road events.

Perks in “Leadership” let you hire rare and legendary units. You upgrade them in order, one by one.

Tip: Don’t ignore the trader. He gets stronger as you level him up. At max level, he’s as good as a legendary mercenary.

The trader’s upgrade branch is “Combat Training”.

Keep your horse and upgrade it with scrolls. Put an interception scroll in it. It’s not as strong as mercenaries, but it’s a good tank. You can swap it later, but the difference isn’t huge until 100 HP.

“Tactics” upgrades also help a lot. They let you position your squad.

Do quests for rewards. They’re usually worth it.

Cart and Quests

You start with a basic cart. You’ll find better ones as you travel. You’ll need planks, ore, and tools to get them.

Carts give bonuses for sleeping overnight. Set a watch first.

Quest Types

  • Go: Quick, easy quests. Find something or someone.
  • Deliver: Take someone from one place to another. Your cart can carry 1 person at a time.
  • Bring: Collect and deliver goods. You pay for them yourself, but it pays off.
  • Kill: Take out enemies like wolves, enemy units, or bosses. These are rare.

There are about 30 quests total. They’re fun if you read them.

Damage and Health

Here’s some math, if you’re into that. If not, skip ahead.

Basics:

  • More enemy damage means you lose health faster. You could lose your whole squad.
  • Attack speed, crit chance, and crit power also matter.
  • Mercenaries are balanced. High damage ones have low speed and crit chance.
  • Pick mercenaries based on their stats and unique skills.

Crit Damage and Chance Formula:

Average Damage = Crit Multiplier * (Base Damage + (Base Damage * Crit Chance / 100) + (Base Damage * Damage Bonus %) + Flat Damage Bonus)

Example:

  • 20 damage
  • 0.40 attacks/sec
  • 25% crit chance
  • 2.00 crit multiplier
  • +30% damage bonus
2 * (20+(200.25)+(200.30)) = 2 * (20 + 11) = 62 average damage
62 * 0.4 attacks/sec = 24.8 damage per second

Transport

You need transport. It doesn’t do much for your squad, but it has a lot of HP. Put an interception scroll in it for a 40% chance to draw enemy hits.

Status effects are explained below.

Mercenaries

How Not to Lose 5-10K Coins!

To make a good mercenary team, you need to think about a lot of combat stuff. Also, watch out for hard battles with legendary items or a full cart.

The right mercenaries are key to winning. Here’s what you need to know.

Combat Basics

  • Damage – obviously
  • Health – how much damage your team can take
  • Bonuses and Debuffs – from items, books, and scrolls

A Balanced Team Should Have:

  • Tank – the toughest guy, can intercept hits (transport works too), can be in front
  • Fast/AoE Damage – quick hits, kills weak enemies fast
  • High Damage – big numbers but slow

You can skip High Damage if you have a DPS (damage per second) mercenary instead. Don’t ignore tanks, especially later on when enemies hit for 50+ or even 100+.

Good Mercenaries for Different Game Stages:

Tanks:

Early to Late Game.

  • Horse – Not much damage, but useful with Interception scroll
  • Guards – Green rarity, bonus for each guard, good at taking hits, bad at dealing them
  • Woodserker – Dies fast without one-shot protection, low HP but good damage
  • Veteran – Good HP and basic interception, but still low damage
  • Redzerker/Thrower – Mid-tier, good balance of damage and tanking
  • Bigfoot – Great HP, good AoE damage (not huge numbers), works in 2nd spot

AoE/Fast Damage:

  • Archer – Good from the start, nerfed but still okay (not amazing)
  • Rogue – Weak during day, great crits and speed, low HP
  • Sniper – Take this for a reliable damage dealer! Tanks keep it alive, back row and Tactics skills make it deadly.
  • Duncan Sanders – Well-written character, best AoE (Kuragan – chicken hurricane)
  • Bigfoot – Has HP and AoE to nearby enemies, works in the team

High One-Hit Damage:

  • Executioner – Not the best for normal fights, but great for bosses.
  • Bear Cub – Good with a full animal team and White Terror legendary, but slow.
  • Loud Roar – Bears synergize well with the legendary wolf (more bleed), tanky with good damage but slow.

Status Effects

There are several effects in the game. Here’s a simple guide.

Common ones are Daze and Fiasco.

Fiasco

  • Only from animals right now
  • Up to 3 levels (weak, medium, strong)
  • 10% to 30% chance to miss for 4 seconds

Daze

  • More common on humans, sometimes animals
  • Slows recharge by 20% to 40% for 4 seconds

Bleeding

  • Strong early game, loses 50% power later but still okay

Poison

  • Good all game
  • Increases damage taken (not bleed or one-time hits)
  • 20% to 50% more damage for 4 seconds

Parrying

  • Very strong on allies
  • Used as an enemy debuff
  • Lasts 10 seconds or until a crit

Dying Tips

Are you dying to strong enemies? Carrying too much low-tier loot early on makes enemies stronger. Only take 1-2 stacks of common/uncommon goods until you get rare mercenaries. Explore, find mercenaries, and level up. Most places have traders and recruitment spots.

Taking mystery damage? Watch the ground for traps (forest) or other hazards. Stepping on them hurts a random ally. You can disarm them if you see them in time. Some perks let you spot them from far away.

Roads

Roads are a big part of the game. They could have their own section in the guide, but that would be too long. First, there are lots of easter eggs. Click on everything to find them!

Road Hazards

This is tricky. The road level matches the enemies you’ll see. Levels 1-3 might have rare enemies. Level 6+ will have Epic ones. Level 11+ is even harder. But any enemies can get buffs, even the epic ones.

Things that make roads more dangerous:

  • Goods – Each good raises the road hazard level. They don’t stack, only the highest one counts. Common goods +1 level, epic +4, legendary +5.
  • Time – Night +1, day no debuff.
  • Region – Base region is 1, Winter is +1 (2).

Roads also have random events, like:

  • Kirya the Miser
  • Robber gangs (with talking)
  • Scroll merchant
  • Broken cart
  • Other stuff

Each event has a spawn chance. Only 1 of each can be on the road at a time. Higher danger roads have more events. This lowers the chance for normal events. (You can use this to your advantage.)

Red Brick on the Road

This means you can’t go this way. Past it is either an area being worked on or an unfinished place. No way through for now! But it hints that it might open later with new areas, quests, and more.

Beastborough

You need max reputation in Furryfoot Village to pass the red brick. The second brick to “New Cemeteries” is different. That area is still being made, so we wait.

A kitty might follow you on the road. It doesn’t do anything special, but it’s cool that it runs with you to the next place.

Kirya the Miser

He wants you to give him random items. He trades them for other random items. The amount you get back might be the same or not much more. You can’t guess what he’ll have, it’s always random.

Settlement Reputation

What is it?

  • The XP you get for bringing and selling goods that the settlement/city wants.

Example:

Military goods sold to a place that Demands Military will give you money and reputation for that place.

You get a reward for max reputation. It used to be Y, but not anymore. Now it might be:

  • Extra slots for scrolls and food
  • Unique goods to buy
  • Legendary mercenary to hire
  • Books that buff your whole team

You get the reward right under the sign when you hit max rep. Each Watchtower (1, 2, 3) has its own book.

Misc. Tips

Bosses and Mini-Bosses

Knight Eggo

Shady guy, but after you beat him once, he becomes a merchant who buys eggs for good prices. If you haven’t met him or are on his quest, the Eggs item description will help. Read it.

Cabandante Jack

A real bandit. You can fight him once per game. Find him on a quest in Fortifinsk.

Cargo Mole

First and last thing you see is your photo at night and in dungeons. Meet and kill him once per game in the dungeons.

Collectors

Guys who love their bits and your face, and combining the two. They follow Dobrynya after he borrows from the Ordinarytown treasurer (Biba and Boba).

Wandering Merchant

The caravan you can rob. You can trade too. Buy his random goods and sell yours. Or rob him for free stuff.

Jan Bakowski
About Jan Bakowski 474 Articles
A lifelong gamer Jan Bakowski, also known as Lazy Dice, was always interested in gaming and writing. He lives in Poland (Wrocław). His passion for games began with The Legend of Zelda: Ocarina of Time on the Nintendo 64 back in 1998. Proud owner of Steam Deck, which has become his primary gaming platform. He’s been making guides since 2012. Sharing his gaming experience with other players has become not only his hobby but also his job.

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