Wartales – Quick Guide to Hidden Traits

Hidden Traits

Conversation

  • + Second Line – Chance for temp VP if not in combat at end of the turn – random talk.
  • + Immovable – Immune to Terror – after defeating Elite.
  • – Risk Wage – 30% increased wage – after doing any kind of hazard (rat nests, Elite, phantom swarm, spending time in ludern are what triggered it for me).

Combat

  • + Glorious – Chance for temp VP at end of turn – chance to get while killing – not everyone or very small chance.
  • + Tyranical – +2 WP when having prisoner in party – chance to get when capturing.
  • + Instinctive – Chance of taking a critical hit reduced by 25% – chance to gain when hit by critical attack.
  • + Tormentor/Duelist – +5% crit chance and dmg while using 2h/1h weapon – use 2h or 1h weapon, everyone get it and can have both.
  • + Giant/Lively – Increase STR and DEX by 5% when using 2h/1h weapon – chance to get when using 2h/1h weapons – small % of mercenaries can get it.
  • + Brawe – Increase STR and DEX by 5% when outnumbered at start of the battle – very low chance.
  • + Tough – Chance to not suffer injury at end of the battle – chance to get when dropped to lowhp / dying state.
  • + Eagle Eye – Increase accuracy – Shooting and hitting targets with lower than 80% hit chance – got it on 3 archers so far, quite high chance that all archers can have it.
  • + True Born Leader – Troop’s Maximum Valour Points increased by 1 – used galvanize troops for first time on one of the runs and instantly got it.
  • – Hemosomething (cant remember proper name) – Increase damage TAKEN from bleeding by 5% (25% instead of 20%) – chance to get when taking damage from bleeding effect.
  • + Strategist – Negative impact of the troop’s retrats is reduced by 50% – retreated instantly after being attacked due to lazyness.
  • + Valiant – If party starts with less than 2 VP, add up to 2 VP – start battles with less than 2 VP – Zatheas.

Random / Misc

  • + Sociable – Makes friends more quickly – making friends.
  • – Delicate – Can become sick after the rest – random, got it once at day 3 after second rest of the save.
  • + Shield Conoseur – +5% guard – using shields – i did not use shields once after the update but it is not seen in tavern anymore so there is high chance that its trainable.

Volodymyr Azimoff
About Volodymyr Azimoff 523 Articles
Volodymyr Azimoff has been passionate about video games for many years, and over the past decades he has managed to turn his main hobby of life into a profession. It is important to note that this is not the first successful project for Volodymyr. Right now he is the owner of several other sites on gaming topics. Surprisingly, this workaholic finds free time for his family, playing games on his favorite consoles and watching TV series.

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