Wuthering Waves – Tower of Adversity: Hazard Zone Guide

Guide to Tower of Adversity: Hazard Zone

By WuWa

Vigor Allocation Tips

Each character has 10 Vigor. The two floors of the Hazard Tower require 5 Vigor each, while the Echoing Tower and Resonant Tower floors 1-4 require 1, 2, 3, and 4 Vigor respectively.

Vigor Allocation Method 1

  • Use two well-built main DPS to handle: the 1st floor of the Hazard Tower, the 1st (can be solo cleared) and 4th floors of the Echoing and Resonant Towers. 5 + 1 + 4 = 10 Vigor.
  • Have a mid-built main DPS handle the 2nd and 3rd floors of both the Echoing and Resonant Towers. 2 + 3 + 2 + 3 = 10 Vigor.

Vigor Allocation Method 2

  • A well-built main DPS handles 2 floors of the Hazard Tower, consuming 10 Vigor.
  • A mid-built main DPS handles the 4th floor of the Echoing and Resonant Towers.
  • Two low to mid-built characters can cover floors 1-3 on either side.

Note: Do not use counter-elemental main DPS when tackling the 4th floor of the Echoing and Resonant Towers, or the 1st and 2nd floors of the Hazard Tower.

Hazard Tower

The Hazard Tower is the toughest part of the Hazard Zone, so make sure to lead with your strongest characters. Once they’ve tackled the hardest floors, use your remaining team to clear the rest.

Interference

  • Gain 30% Attribute DMG Bonus.
  • Grants a teamwide buff after receiving healing, making it ideal to include a healer in your team.

Floor 1

Strategy

The Boss is the Impermanence Heron with high Havoc RES. It frequently attacks with its wings and beak, and performs dive attacks after flying. Watch out for the following key moves:

  • Skill 1: The Boss flies into the air, then slams down, dealing AoE DMG. Dodge when it descends to avoid the attack.
  • Skill 2: The Boss swings its wings towards the character. Dodge when the wings are about to hit.
  • Skill 3: The Boss pecks at the character’s location with its beak multiple times. Move away to dodge. And then dodge again as it dives from the air for a final strike.

Floor 2

Strategy

You’ll face 1 mob followed by the boss Inferno Rider. Defeat the easy mob first, and then the Inferno Rider will appear. Inferno Rider has two phases. In phase 1, he rides a motorcycle and attacks with it and a long blade. In phase 2, he dismounts and fights using only his blade.

  • Skill 1: The Boss raises the front wheel of the motorcycle and slams it down. Dodge right before the impact.
  • Skill 2: The Boss raises the front wheel and spins, swinging the long blade in a horizontal arc. Dodge during the spin.
  • Skill 3: The Boss raises the front wheel, blade ignites, and he slams it down. Dodge when the blade is about to hit. This attack often follows Skill 2.
  • Skill 4: The boss raises the front wheel, charges the long blade with light, and then thrusts it into the ground. Dodge the moment the sword hits the ground. A shrinking fire circle will appear beneath your feet, exploding after about one 1s. Dodge once the circle shrinks to the size shown below.
  • Skill 5: When the Boss’s HP drops below 60%, he enters phase 2 and uses only the long blade. He swings the blade upward. Dodge when the blade is parallel to his body. A shrinking white circle will appear on the boss, indicating a parry chance or dodge window as it slashes horizontally. Dodge or attack to parry when the circle fully shrinks.
  • Skill 6: The Boss charges his blade and thrusts at the character from mid-range. A flash of light indicates this attack. Dodge right before the strike.
  • Skill 7: The boss crouches, triggering a shrinking parry circle. It then performs an upward slash, generating red spikes in front. Dodge or parry when the circle shrinks. This attack is usually chained after Skill 6.

Phase 1: The boss consistently raises the motorcycle before each attack. Watch for motorcycle movements to predict the next attack. Phase 2: Focus on its long blade to anticipate attacks.

Team Comp

You can use the same team setup for both floors of the Hazard Tower. Avoid using a counter-elemental main DPS and prioritize your strongest characters. Interference boosts all attributes DMG and ATK, Crit. DMG for 12 seconds after healing. During combat, swap in a healer around every 12 seconds to maximize the buff effect.

  • Calcharo/Xiangli Yao + Yinlin/Sanhua + Shorekeeper/Verina/Baizhi
  • Jiyan + Mortefi/Aalto + Shorekeeper/Verina/Baizhi
  • Lingyang + Sanhua/Zhezhi + Shorekeeper/Verina/Baizhi
  • Sanhua + Jianxin/Taoqi + Shorekeeper/Verina/Baizhi
  • Jinhsi + Yuanwu/Zhezhi + Shorekeeper/Verina/Baizhi
  • Changli/Encore + Chixia/Sanhua/Yangyang + Shorekeeper/Verina/Baizhi (recommended for floor 1)
  • Havoc Rover + Danjin + Shorekeeper/Verina/Baizhi (recommended for floor 2)

Resonant Tower

Interference

Gain Spectro DMG Bonus. Boosts ATK after using Resonance Skill. Recommended for Spectro main DPS.

Floor 1-3

The difficulty of Floors 1-3 is relatively low. Characters besides the main DPS don’t need a high build. Players with high-built characters or confidence in their own skills can solo clear with the main DPS.

Floor 4

Strategy

Two waves of enemies. The first wave has five enemies, so it’s recommended to use an Aero character to gather them quickly. The second wave features a solo Thundering Mephis that attacks with a triple teleport, requiring careful dodging after its each disappearance.

  • Skill 1: The Boss teleports to the player’s side and attacks three times. A white circle appears with each strike, allowing for a parry or dodge at the moment the Boss vanishes.
  • Skill 2: The Boss swings its weapon forward, then strikes with lightning. Dodge sideways to avoid the lightning that follows.
  • Skill 3: The Boss retreats, raises its weapon, and lunges at the player. This move repeats three times and often follows Skill 2. Dodge during each lunge.
  • Skill 4: The Boss jumps and throws its weapon at the player. Dodge as soon as you see it leap and throw.

Most of Thundering Mephis’ attacks involve teleporting, making it manageable as long as you stay alert to its movement patterns.

Team Comp

Thundering Mephis has high RES to Electro, so it’s not recommended to use Electro characters to dish out DMG.

  • Best Team: Jinhsi + Zhezhi/Yuanwu + Shorekeeper/Verina/Baizhi
  • Jiyan + Mortefi/Aalto + Verina/Baizhi
  • Havoc Rover + Danjin + Shorekeeper/Verina/Baizhi
  • Lingyang + Sanhua/Zhezhi + Verina/Baizhi

Echoing Tower

Interference

Gain Fusion DMG Bonus. Grants buffs after using Intro Skill. Recommended to use a Fusion main DPS.

Floor 1-3

Like the Resonant Tower, floors 1-3 are not too challenging, so there’s no need to go into too much detail here.

Floor 4

Strategy

You’ll face a single enemy, Feilian Beringal, which is large and has noticeable wind-ups and recovery after attacks. It primarily uses hand-based attacks and jump-slams, and can cause shockwaves by pounding the ground.

  • Skill 1: It raises its left arm and swings at the player. Simply dodge when it lifts its hand to strike.
  • Skill 2: It steps back and lunges with both hands at the player. A white circle will appear, and you can parry or dodge when the circle contracts.
  • Skill 3: The Boss jumps, raising both hands to slam down on the player. Dodge right as it slams down. After this, it steps back and jumps again, using a single-arm elbow drop. Dodge as it descends.
  • Skill 4: The Boss pounds its chest and then slams its fists into the ground, causing shockwaves. These shockwaves expand outward. Dodge when the green circle approaches. It performs two shockwaves with alternating arms, followed by a brief pause, and then a final double-hand slam to cause the third shockwave.

Team Comp

Feilian Beringal has high RES to Aero, so it’s not recommended to use Aero characters to dish out DMG.

  • Best Team: Changli/Encore + Chixia/Sanhua/Yangyang + Shorekeeper/Verina/Baizhi
  • Calcharo/Xiangli Yao + Yinlin/Sanhua + Shorekeeper/Verina/Baizhi
  • Havoc Rover + Danjin + Shorekeeper/Verina/Baizhi
  • Lingyang + Sanhua/Zhezhi + Shorekeeper/Verina/Baizhi
  • Sanhua + Jianxin/Taoqi + Shorekeeper/Verina/Baizhi

That’s all for this guide!

Egor Opleuha
About Egor Opleuha 502 Articles
Egor Opleuha is a professional copywriter with more than 12 years of experience, who eventually became fully immersed in the gaming industry. The legendary Heroes of Might and Magic saga was and continues to be his favorite video game franchise. In his free time he likes to fish and play guitar.

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